AI Insights · Timothy · July 2021
Top 5 Dynamic Games in South America: Q2 2021 Performance
In Q2 2021, the top five dynamic games on a unified platform in South America saw varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends.
In Q2 2021, the top five dynamic games on a unified platform in South America exhibited diverse performance patterns in weekly downloads, revenue, and active users. Here’s an in-depth look at how each game fared during this period, based on data from Sensor Tower.
Roblox saw a consistent rise in weekly revenue, starting at around $313K at the end of March and peaking at approximately $384K by the end of June. Weekly downloads also followed an upward trend, reaching around 679K in the week of June 21. Active users increased steadily, growing from 20.4M in late March to 22.5M by the end of the quarter.
Lords Mobile: Last Rise of Qin experienced fluctuating weekly revenue, with figures generally hovering between $150K and $210K. Weekly downloads exhibited a notable increase, peaking at approximately 346K in the final week of June. Active user numbers also rose significantly, from around 802K in late March to about 1.1M by the end of June.
Gardenscapes maintained a stable weekly revenue, averaging around $170K throughout the quarter, with a slight peak at $185K in late May. Weekly downloads saw a decrease in the early part of the quarter but recovered to around 111K by the week of June 21. Active users showed a declining trend from 2.7M in late March to roughly 2.1M by the end of June.
Pokémon GO had a varied revenue performance, starting at about $115K in late March and peaking at around $177K in late May. Weekly downloads increased significantly, hitting approximately 197K in the week of May 31. Active users climbed from around 8.2M in late March to about 9.1M by the end of June.
Homescapes exhibited a steady weekly revenue trend, starting at approximately $115K and reaching about $145K by the end of June. Weekly downloads saw a declining trend, from around 359K in late March to roughly 133K by the end of the quarter. Active users also decreased, from about 2.8M in late March to around 2M by the end of June.
These insights into the performance of top dynamic games in South America during Q2 2021 highlight the varied trends in downloads, revenue, and active user engagement. For more detailed insights, visit Sensor Tower.